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Eventually, the player might have enough knowledge to not die from starvation, not to be eaten by monsters, not to die of thirst… Beyond that, Don't Starve has tremendous replay value from unlockable characters, the Together expansion that allows for multiplayer survival, and the Shipwrecked expansion which introduces a whole new area to be eaten by monsters in.
The inaccessible indie open world game par excellence, Dwarf Fortress' world is open in space, but more importantly in time.
Away from the frontline, you can develop Big Boss' base, by building new facilities and airlifting enemy soldiers, prisoners, resources, vehicles, animals and anything else you want to from the battlefield.
Klei's indie survival horror game takes the drawing style of Edward Gorey, the twisted monstrosities of the Binding of Isaac, and the crafting mechanics of Minecraft and creates an unholy, dark 2D world for players to explore. As players explore the world, they encounter (and die at the appendages of) its various flora and fauna.
And the other elements of the game are spectacularly polished as well - limber, agile combat, a deep levelling system, and a storyline with some unusually-smart storylines. that you can drive across, or hop on a train, or a boat or a plane - an amazing achievement, and the fact it works in multiplayer is astounding. But where GTA V seems to have a dislike for all its characters, Saints Row IV manages to love its cast.
We know that Grand Theft Auto V is one of the best open world games out there. It's also uproariously funny throughout, with throwaway jokes about Mass Effect, Prototype, Crackdown, The Matrix, and Metal Gear being built into ridiculous missions.
The series always drops the player in an open world wasteland, where you must fight and talk to survive, often exploring the bizarre vaults beneath the desert or battling the mutated creatures that scrape by. The Witcher 3 was an absolute step up in quality, and probably the best all-round game of last year.
Fallout 4, Metal Gear Solid V, The Witcher III…They joined a line-up that contains the best games around. If you want to create a moving replica of Mark Hamill's face or the hanging gardens of Babylon or just a suburban house built exclusively of dynamite, Minecraft can do it.
Even weird indie games have clasped the explorable environment to their bosom.
You can take either lethal or non-lethal weapons, and a variety of strange AI companions.
The world itself is believably bleak, weather-torn and heavily-guarded.
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Uniquely, it learns from your behaviour - overuse a particular tactic, and enemies will adapt.